Tekken 3 maintains the same core fighting system and concept
as its predecessors, but brings many improvements, such as significantly more
detailed graphics and animations, fifteen new characters added to the game's
roster, more modern music and faster and more fluid gameplay.
Perhaps the most noticeable change from Tekken 2 fight
system is movement reform - whereas the element of depth had been largely
insignificant in previous Tekken games (aside from some characters having
unique sidesteps and dodging maneuvers), Tekken 3 added emphasis on the third
axis, allowing all characters to sidestep in or out of the background by
lightly pressing the arcade stick (or tapping the controller button in the
console version) towards the corresponding direction. Another big change in
movement was that jumping was toned down, no longer allowing fighters to jump
to extreme heights (as was present in previous games), but keeping leaps to
reasonable, realistic heights. It made air combat more controllable, and put
more use to sidestep dodges, as jumping no longer became a universal dodge move
that was flying above all of the ground moves. Other than that, the improved
engine allowed for quick recoveries from knock-downs, more escapes from tackles
and stuns, better juggling (as many old moves had changed parameters, allowing
them to connect in combo-situations, where they wouldn't connect in previous
games) and extra newly created combo throws.
Tekken 3 was the first Tekken to feature a beat 'em up
minigame called "Tekken Force", which pitted the player in various
stages against enemies in a side-scrolling fashion. If the player succeeds in
beating the minigame four times, Dr. Bosconovitch would be a playable character
(granted that you defeat him first). This was continued in Tekken 4 and succeeded
by the Devil Within minigame in Tekken 5 - but Boskonovitch was dropped as a
playable character after Tekken 3. There is also a minigame "Tekken
Ball", similar to beach volleyball, where one has to hit the ball with a
powerful attack to hurt the opponent or try to hit the ball in such a way that
it hits the ground in the opponent's area, thus causing damage.
Source : http://en.wikipedia.org/
Tekken 3 Minimum System Requirements:
Operation System: Windows XP/Vista/7
CPU: Pentium 3
Processor: 266MHz
RAM Memory: 128 MB
Graphics Card: 16 MB
Hard Drive Space: 100 MB
Sound Card: Windows compatible Sound Card
DirectX: Version 8.0
Mouse and Keyboard
Tekken 3 Recommended System Requirements:
Operation System: Windows XP/Vista/7
CPU: Pentium 4
Processor: 600MHz
RAM Memory: 256 MB
Graphics Card: 32 MB
Hard Drive Space: 100 MB
Sound Card: Windows compatible Sound Card
DirectX: Version 9.0
Mouse and Keyboard
Operation System: Windows XP/Vista/7
CPU: Pentium 3
Processor: 266MHz
RAM Memory: 128 MB
Graphics Card: 16 MB
Hard Drive Space: 100 MB
Sound Card: Windows compatible Sound Card
DirectX: Version 8.0
Mouse and Keyboard
Tekken 3 Recommended System Requirements:
Operation System: Windows XP/Vista/7
CPU: Pentium 4
Processor: 600MHz
RAM Memory: 256 MB
Graphics Card: 32 MB
Hard Drive Space: 100 MB
Sound Card: Windows compatible Sound Card
DirectX: Version 9.0
Mouse and Keyboard
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