Thief is a stealth video game developed by Eidos Montreal
and published by Square Enix. It is a revival of the cult classic Thief series
of stealth games, of which it is the fourth game. It was released for Microsoft
Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One platforms on
February 25, 2014 in North America, on February 27, 2014 in Australia and
February 28, 2014 in Europe
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Minimum:
OS: Windows Vista with Platform Update for Windows Vista
Processor: High-Performance Dual Core CPU or Quad Core CPU
Memory: 4 GB RAM
Graphics: AMD Radeon 4800 series / Nvidia GTS 250
DirectX: Version 10
Hard Drive: 20 GB available space
Recommended:
OS: Windows 7, Windows 8
Processor: AMD FX 8000 series or better / Intel Quad i7 Core CPU
Memory: 4 GB RAM
Graphics: AMD Radeon HD R9 series or better / Nvdia GTX 660 series or better
DirectX: Version 11
Hard Drive: 20 GB available space
OS: Windows Vista with Platform Update for Windows Vista
Processor: High-Performance Dual Core CPU or Quad Core CPU
Memory: 4 GB RAM
Graphics: AMD Radeon 4800 series / Nvidia GTS 250
DirectX: Version 10
Hard Drive: 20 GB available space
Recommended:
OS: Windows 7, Windows 8
Processor: AMD FX 8000 series or better / Intel Quad i7 Core CPU
Memory: 4 GB RAM
Graphics: AMD Radeon HD R9 series or better / Nvdia GTX 660 series or better
DirectX: Version 11
Hard Drive: 20 GB available space
Players control Garrett, a master thief, as he intends to
steal from the rich. Similar to previous games in the series, players must use
stealth in order to overcome challenges, while violence is left as a minimally
effective last resort.
Gameplay is choice-driven, with players having a number of
possible paths and approaches in a given level. Players may use the environment
to their advantage, as well as pickpocket characters. As Garrett attempts to
steal in levels, guards and other non-player characters (if they are aware of
his presence) will try to flush him out and kill him. Different NPCs may use
different means to find him, and the game's artificial intelligence will be
aware of the level design, and therefore, know of potential hiding spots.
Players may enter a "Focus" mode, which provides
several advantages. It enhances Garrett's vision, highlighting pipes that can
be climbed, or candles that can be put out to make the area darker. Focus can
also slow down time, so that Garrett is able to steal more effectively while
pickpocketing. Garrett can also use Focus to push enemies or perform
debilitating attacks. It can be further upgraded over the course of the game.
Garrett carries a blackjack, used to knock guards
unconscious; a collapsible, compound bow, which can be used for both combat and
non-lethal purposes such as distracting guards; and a claw, which can be used
to grapple. Players may use money to purchase supplies and equipment at the end
of missions.
An EXP system for the in-game growth of the character was
meant to be used in the final game, but was later scrapped due to negative fan
feedback, and to reflect the fact that the character was already an experienced
thief.
Reference : www.wikipedia.org
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