The game features many new moves. Lara can now grab hold of ropes dangling from the ceiling and swing from them. These can be used to cross large gaps. She can climb up and down ropes and poles also. She can now shimmy around corners unlike in previous titles. Lara herself in this installment has a smoother, more refined appearance. This is due to moving and flexible joints between meshes, creating a more realistic approach to the heroine. In this game, Lara has the ability to return to previous levels, with some levels taking place in a non-linear order. She also has the option of taking different routes through some of the levels, each with their own set of challenges. Instead of the previously used "item ring", the inventory screen places the items into a line. There is also a compass in the lower left hand corner of the inventory screen, but it is only important to activate cheats or to help solve a puzzle in the Citadel level. Also, when in the inventory, some items will have the word "combine" in its menu. Selecting it will cause a second item line to appear. The player can then select an item to combine with it to form a new item. A new weapon, a large revolver, appears late in the game and is very powerful and effective at stopping enemies. When combined with the laser sight, which lights a red dot at the point where the bullet will strike, the player can use it to shoot specific small targets. The player can also attach the laser sight to a crossbow.
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